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In Myth, you are that dumb volunteer: you know you will be facing a force ten or twenty times your size, but hey, somebody's got to do it. And we need somebody stupid enough to do it".
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In the movie A Bridge Too Far there is a scene where a General asks for a volunteer: "we need somebody brave enough to do it. The mission is tough but you are up to the task.

bad guys with a heavy dose of Tolkein tossed in. The story itself is your basic good guys vs. There is no building or resource management in Myth - it is a pure tactical game. The perspective is user-defined using a 3d camera that can pan, zoom and orbit to the gamer's content.Ĭomparing Myth to Command & Conquer or Warcraft or any of its clones would be a mistake. In a nice touch dynamic shadowing is used so every object has a shadow or a reflection in the water. Myth also features a dynamic weather/environment model (water ripples, snow covers tracks, rain snuffs out fire, etc) that is advanced enough that powerful explosions leave blackened craters. The terrain is varied, from night-time town fighting to the desert to snow-capped passes. Obviously being on high ground is going to give you an advantage over your valley-stuck victim. Myth uses a true 3d engine and terrain does affect gameplay. The fact that a gamer can program his or her own keyboard shortcuts is a great deal (particularly for those of us who are left-handed). Myth also gets a big-thumbs up for its user-friendly configuration program.
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Though I own a PC and generally feel sorry for Mac users who will not march behind the WinJackboots of The Company (and therefore miss out on so much cool stuff), I am quite pleased that Bungie included native support for both. Myth comes out of the box as a hybrid PC/Mac CD-Rom.
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Kudos for Bungie for making the game accessible to those of us who have to be dragged kicking and screaming to the computer update shop every year or so. I loaded the game on a friend's P200 with a 3dfx card and there was some improvement, but not enough for me to justify buying a new computer. The graphics on my puny P133 (the bare minimum that Bungie recommends) are awesome.
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While there is a "no blood" option, as of the latest patch it has not been implemented yet (and I don't think it should be - part of the extreme coolness of Myth comes from watching bodies and limbs flying in every direction, though maybe that's just me). A warning to those who do not share my love of gore: if you are squeamish then this is not the game for you. It's just so damn cool to watch the blood flow during and after a battle. I think that hand to hand combat games will have a hard time following these footsteps. I believe that Myth will become a watershed of realism much in the way that Apocalypse Now became. Up until then war movies were very unrealistic, with wounded soldiers just grasping their sides and falling down. Myth , in many ways, reminds me of the first time I saw Apocalypse Now.

Carnage is everywhere, a very refreshing change from the sanitized battlefields of previous games. Most game developers have tended to shy away from showing the brutality of hand to hand combat. I am a big fan of realism and like the idea of being able to tell where a battle has taken place by the pools of blood that have formed on the ground (shades of Mel Boy's Braveheart) and this game does not disappoint. Myth goes beyond the cliché "visual treat". The squeamish need not applyĪny review must start with the graphics. It is one of the few instances in recent memory where reality has matched hype.

I am quite pleased to say that Myth has met every one of my expectations and surpassed it. But as time marched on and more and more proclaimed Myth as being "The Next Big Thing" I was concerned whether I would be disappointed if it wasn't the be all and end all of real-time wargaming (an affliction currently making the Starcraft rounds in my mind). With every new taste from the hype machine the expectation for of gamers grew.

When Myth was first announced and we were presented with those screenshots filled with carnage, most of us went "cool" and smacked our lips in anticipation.
